Learning just got a whole lot more fun. Go through 17.5 hours of projects where making a game is just as fun as playing one.
Coding is the hardest part of making a game. What if you could build a game without coding? We are here to show you how to do just that.
*While supplies last* get a coupon
Enroll now to build your own huge portfolio of simple 2D games. You will learn game development, design and mechanics with no coding.
What you'll get at a glance
- Get something no one can take away from you: an education
- Become a technical and creative thinker
- Make games that work well and look good
- Learn anywhere and build anytime
- Get lifetime access to a course
- Avoid common mistakes that cost beginners a fortune
- Solve problems with a smart and fun mindset
- And much more!
What Is Construct 3?
Construct 3 is software that lets you make your own computer games. This revolutionary platform makes game making easier, more convenient and fun.
This MEGABUNDLE has 6 easy to follow levels:
Introducing the Construct 3 Ecosystem
You can choose how you learn to make the course the most intuitive and enjoyable for you.
Make Your Game Work with Cool Features
You don't need to install or set up anything. All you need is a computer with an Internet connection. Once loaded Construct 3 will work even offline.
Construct 3 will run on all iOS 11+ AND Android based mobile devices.
Make Your Own Pixel Art in Construct 3 from Scratch
We'll take you through each step on our screen over-the-shoulder style. You'll get to see how the experts do their work.
Add More Details to Games You Make
You will learn to make a visually appealing product. Get a sense of aesthetic to make your game stand out from others on the App Store.
Make More Challenging Game Type
We've taken the time to curate a curriculum tailored for people of all levels.
This course is beginner-friendly. If you have game development experience already, join to broaden your skills. You will get exposed through our courses to making many types of games.
Pledge now to also get free reign to build on these games to make your own creations.
Do you have an idea for a game you want to see that no one else is making?
If you like playing games, make the jump from consumer to creator with this course. This is a one-stop shop.
Continue Your Journey as an Experienced Developer
Why should you learn Construct 3?
- Make games without coding
- Easiest engine to use for 2D games
- Can make games up to 10 times faster than other engines
Why should you make a game?
- Making a game allows you to learn a new skill. It's important to keep learning.
- Making a game allows you to be technical and creative. Learning game development will teach you how to find connection between different ideas. Innovation sparks when two unrelated disciplines come together.
- You can make money. As a game developer, you'll have control over your job and will get your name out there.
Construct 3 will be your new favorite engine
- Like most game engine platforms, Construct 3 has free and paid versions. We use the free version for the 6 levels of this course. We will use the more advanced paid version of Construct 3 in bonus sections.
- Uses events and actions to create games
- Has robust features
- Can export to many platforms such as iOS, Android, PC, Mac and Consoles. *must have the paid version to do this.
- Paid version costs only 30 cents USD per day.
- What we don't do: take you from just A to B. We go in depth. You will learn game building secrets only taught the most prestigious colleges.
- Build 10 games from scratch
Design AND Develop
Not only will you learn to make games that work well and have different features, you will learn to make all art yourself.
You will learn to make all art for games from scratch. No more need to outsource artists or use basic stock footage!
Make your next game, website, app or data science project with Mammoth Interactive! Over 400'000 students have enrolled in this online school since its founding in 2008.
Targeting beginners, a Mammoth Interactive curriculum takes you step by step through a project from start to finish. Learn by doing in your next Mammoth Interactive course!
You will get hours of content.
Show people what you can do by learning in-demand skills in a hot field of technology.
No more searching for tutorials online to try to put together what you need to know.
Online learning simply is here to stay. It's only growing.
Join our Mammoth community of people who want to grow their skills in a fun environment.
Who is the target audience?
- Suitable for all ages
- Perfect for people who want to be able to show off their own game and amaze everyone
- Anyone who wants to leap into the game development and design field
- People who already have experience and want to learn the new Construct 3 software
- Join the hype of online learning
- Anyone who wants to add more skills to their resume
- Students who to make a portfolio of projects ready for displaying by the end of the course
This sale won't last forever. Make a game now!
Level 1 — Introducing the Construct 3 Ecosystem
- Welcome to Construct 3 with John Bura (4:23)
— What to Expect from the Course
- 01. Installing Construct 3 (5:06)
- 02. Expectations from the Course (11:07)
— Learn the Basics of Construct 3
- 01. Introduction to Construct 3 (17:55)
- 02. Sprites (16:06)
- 03. Events (8:01)
- 04. On Start of Layout Every Tick (7:17)
- 05. Variables (6:12)
- Construct 3 Forum
— Rapid Prototyping
- 01. An Essential Skill to Have (6:07)
Level 2 — Make a Game Work with Cool Features
- 01. Introduction to Functions (11:44)
— For Loops
- 01. Introduction to For Loops (11:14)
- 02. Adding For Loops (3:48)
- 03. Using the Loop Index (4:18)
— Gamepad Controls
- 01. Introduction to Gamepad Controls (12:01)
- 02. Adding Functions (6:59)
- 03. Game Axis (7:19)
— Touch Controls
- 01. Learn about Touch Controls (14:15)
- 02. Introduction to Touch Controls (6:38)
- 03. Adding Specific Controls (9:16)
— Geo Location
- 01. Add Geo Location (5:22)
Level 3 — Make Your Own Pixel Art in Construct 3 from Scratch
- 01. Learn to Master Construct 3's Pixel Art Engine (18:41)
- 02. Learn to Make a TileSet (14:46)
- 03. Create 8×8 Characters (15:47)
- 04. Create 16×16 Characters (15:21)
- 05. Create 32×32 Characters (18:07)
- 06. Learn about Simple Pixel Art Animations (11:58)
Level 4 — Archetypes in Games
- 00. What are TileMaps? (4:15)
- 01. Introduction to TileMaps (12:34)
- 02. Shading (9:07)
- 03. Adding Spikes (7:57)
- 04. Adding Variety (8:14)
- 01. Introduction to Particles (7:47)
- 02. Making Different Kinds of Particles (6:27)
- 01. Introduction to Fonts (4:30)
- 02. Implementing Fonts (3:28)
- 01. Add Shadows to a Game (8:35)
Level 5 — Make More Challenging Game Types
- 01. Introduction to Procedural Games (10:29)
(PROJECT) Procedural Shooter Roguelike
- 01. How to Build a Procedural Shooter Game (6:46)
- 02. Starting the Roguelike Game (8:26)
- 03. Continuing the Logic (5:26)
- 04. Finalizing the Code (9:00)
- 05. Code Cleanup (5:31)
- Share Your Project
Level 6 — Continue Your Journey as an Experienced Developer
- 01. Build Simple Artificial Intelligence (AI) for Your Game (11:28)
- 02. Adding the Boss (9:06)
- 03. Adding the Fade-in Logic (8:07)
- 04. Adding Projectiles (8:07)
- 05. Adding Bounce Logic (6:37)
- 06. Finalizing the AI (8:08)
(PROJECT) Build a Couch Co-Op Game
- 01. Couch Co-Op Introduction (9:34)
- 02. Setting up the Gamepad (7:16)
- 03. Finishing the Game (16:18)
— How to Manage Projects as a Game Developer
- 01. Essential Skills to Manage Projects (7:16)
- 02. Working with Personnel (5:38)
- 03. Get in the Habit of Releasing Games (5:03)
- 04. Learn to Abandon a Project Quickly (5:44)
— Learn to Polish Your Game
- 01. Learn about Finesse (8:08)
- 02. Polished Does not Mean Complex (7:59)
- 03. Polish your Game by Reverse Engineering (6:23)
- 04. Tips and Shortcuts (7:07)
Games Made with FREE Construct 3 — Simple Space Shooter
- 01. How to Build a Space Shooter (11:50)
- 02. Polishing the Game (28:02)
- Source Files: Space Shooter
(PROJECT) Crate Moving Game
- 01. How to Build a Crate Moving Game (6:41)
- 02. Adding Sprites to the Game (13:00)
- 03. Adding the Beginning Game Logic (13:00)
- 04. Making a Player (5:16)
- 05. Adding a GUI (Graphical User Interface) (9:05)
- 06. Setting up Random Events (9:14)
- 07. Adding Collisions (9:02)
- 08. Adding a Heads Up Display (6:22)
- 09. Randomizing the Blocks (9:25)
- 10. Optimizing the Game (4:36)
- 11. Finishing Touches (9:44)
- Source Files: Crate Moving Game
(PROJECT) Make a Survival Shooter Game
- 01. How to Build a Survival Shooter (8:42)
- 02. Creating the Projectile (4:02)
- 03. Adding Functionality (12:28)
- 04. Adding Pathfinding (11:36)
- 05. Finishing Game and Adding Game Over (14:11)
- Source Files: Survival Shooter Game
(PROJECT) Puzzle Platformer Game
- 01. How to Build a Puzzle Platformer (0:15)
- 02. Adding the Block Logic (9:10)
- 03. Adding More Blocks (7:45)
- 04. Adding Coins (6:57)
- 05. Making Coins More Robust (4:53)
- 06. Adding the Reveal (5:57)
- 07. Adding Particle Effects (9:36)
- 08. Making our Game More Playable (7:01)
- Source Files: Puzzle Platformer Game
(PROJECT) Turret Game
- 01. How to Build a Turret Game (8:50)
- 02. Adding Sprites (15:59)
- 03. Setting up The turret (5:21)
- 04. Placing Turrets (8:03)
- 05. Adding Particles (11:22)
- 06. Optimizing The Game (7:19)
- 07. Completing The Game (6:41)
- Source Files: Turret Game
(PROJECT) Gravity Platformer Game
- 01. How to Build a Gravity Platformer (5:46)
- 02. Setting up the Platformer (4:59)
- 03. Adding Gravity to Other Objects (5:14)
- 04. Adding Spikes (7:10)
- 05. Adding Coins (9:08)
- 06. Testing the Game (9:40)
- 07. Finalizing the Game (6:13)
(PROJECT) Mobile Platformer Game
- 01. How to Build a Mobile Platformer (3:52)
- 02. Adding Touch Controls (3:13)
- 03. Adding Collision Boxes (5:15)
- 04. Testing The Game (3:21)
- 05. Adding Jump Controls (4:49)
- 06. Adding in Coins (13:57)
- 07. Making More Levels (7:08)
(PROJECT) Simple Mobile Game
- 01. How to Build a Mobile Game (9:03)
- 02. Adding Game Logic (9:06)
- 03. Mobile Game Conclusion (11:18)
(PROJECT) Make a Car Game
- 01. How to Build a Car Game (9:54)
- 02. Streets (9:21)
- 03. Move To (9:15)
- 04. Optimizing the Game (4:40)
- 05. Adding More Cars (4:46)
- 06. Spawning Different Colors (4:53)
- 07. Finishing the Game (2:59)
(PROJECT) Make a Platformer to Fit All Screens!
- 01. How to Build a Platformer for Multiple Screens (10:41)
- 02. Setting Up the Game (7:52)
- 03. Adding Keys (8:46)
- 04. Adding Enemies (13:27)
- 05. Adding Parallax (10:26)
- Intergalactic Zoo